You have chosen Seer. I use the rules found in TSR's "Advanced Dungeons & Dragons Rules Supplement, DUNGEON MASTER Guide, Sages & Specialists" (2146). Seers, aka Prophets, aka Oracles, can see Into the future and know about various Prophecys. To help them do this they have access to a narrow selection of Clerical and Magical spells. As far as I can tell any alignment and any race can be a Seer. Pick one of the following them email me and be sure to iclude that you have chosen Seer and which one of the following you choose:
Alignment:
- LG - Lawful Good
- LN - Lawful Neutral
- LE - Lawful Evil
- NG - Neutral Good
- N or NN - True Neutral
- NE - Neutral Evil
- CG - Chaotic Good
- CN - Chaotic Neutral
Race:
- Human
- Demihuman
- Half-Elf
- Elf
- Halfling
- Dwarf
- Gnome
- Shadow Elf
- Humanoid
- Rakasta
- Lupin
- Tortle
- Half-Orc
- Half-Ogre
- Aarakocra
- Alaghi
- Aranea
- Beastmen
- Bugbear
- Bullywug
- Centaur
- Fremlin
- Firbolg
- Voadkyn
- Gnoll
- Flind
- Goblin
- Hobgoblin
- Kobold
- Lizard Man
- Minotaur
- Ogre
- Ogre Magi
- Orc
- Pixie
- Satyr
- Sauriel
- Bladeback
- Finhead
- Flyer
- Hornhead
- Swanmay
- Wemic
- Actaeon
- Baldanar
- Diabolus
- Half-Diaboli
- Folan
- Hutaakan
- Pegatuar
- Lightning Zombie
- Nosferatu
- Lycanthrope
Humans can become Dual-Clased
DemiHumans and some Humanoids can be mu;lti-classed.
I might allow others, contact me to discuss posibilitys.